Tuesday, 8 October 2013

Development main changes (Making-of Post-mortem)

First steps

At the beginning of the project we planned to add several mechanics, like a simple 3rd person shooter. Our plan was “Starting with something small”, we only wanted to develop a few short levels that could help us telling the story we were planning to tell. But during one year we realized that a RTT and a TPS are two different games, and one year is quite little time to develop two games. In fact, for a student’s team, developing a single whole game is quite hard work too (Even having 3 experienced programmers).

We started with this project on 2012 September. We hardly knew each other and, even knowing that we wanted to make a game, we didn't know what kind of game we were comfortable with. So we iterated on the idea of RTS, RTT, TPS, until that evening when we made "the brainstorming". We mixed Half Life with Apocalypse Now but using it in a biker’s context. A few weeks later we found that our idea was already exploded in the TV serial "Sons of Anarchy", where one young man discovers the truth behind the scene and try to get away from that lie.

Motocalipsis Bar 66 Official Release!

The game is available for download!

We are happy to announce that our first release is available. You just need to click on the image below.

The game

Also you can get all media and the sources from our project. For those who are interested in the code of our game, we are offering an incredible opportunity. Tell us who you are and why do you want the source code and we will send you the password that unlocks the file.

Video and Images
Hope you like our game, we put all our energy in it!