Thursday 13 June 2013

KISS

Keep it simple, stupid


After several weeks of work with the character animation we found that our framerate fall under 10fps and this is not a good option. So...we look on the profiler trying to find what stuff is causing our new headache.

And we found tree causes for this issue:


  • Animation Blending
  • Terrain resolution
  • LODs (work in progress)